Key Takeaways
- GoMining’s Miner Wars game goes through the major changes. First, the competition ladder gets wider. 4 tiers, 40 leagues, and three promotions out of every league and every division below Odyssey: 117 promotions every Cycle, against 10+1 per Dune division today.
- 390 places above Dune instead of 150, so far more clans are within reach of the tier above.
- One demotion rule everywhere: the bottom 9 clans of a league of 30 go down. Today Odyssey and Eclipse drop the bottom 5 of 50, and Horizon drops one clan for every Dune division. Horizon gets easier, Odyssey and Eclipse get stricter.
- Your tier is what you earn, and the league inside it is dealt fresh every Cycle. Every league on a tier runs by identical rules: same rounds, same multiplier ceiling, same way the prize fund is built.
- Odyssey goes from 50 seats to 30, so its places 31 to 50 start in Eclipse. A league of 30 also raises a smaller jackpot than a league of 50, because a league’s fund is built from its own players.
- The 50-member clan limit ships first, down from 1,000. It applies to joining only: nobody is removed, no clan is disbanded, and everyone who has used a clan join gets one back.
- Rounds, scoring and payout rules are untouched: the same public formula, the same Bitcoin blocks, the same multipliers.
The changes described below are not live yet. There is no fixed date for the switch at this time. We will announce the rollout in advance. Until then, Miner Wars continues to run under the current rules.
What’s Changing in Miner Wars
Miner Wars is one ladder, and climbing it is the point. The trouble was how narrow it got: only the bottom tier was split into divisions, every tier above it was a single league, and a handful of clans moved up each Cycle. For almost every clan, the next step was out of reach.
We are changing that. Every tier below Odyssey is split now: 390 places above Dune instead of 150, and three promotions out of every league and every division below Odyssey, every Cycle.
For almost every clan in the game, this only opens doors: nothing you have earned is taken away, and your tier either stays where it is or moves up.
The rollout has two steps. The 50-member clan limit comes first and ships on its own, since it does not touch the leagues. The new league structure follows at the close of a Cycle: Miner Wars goes into maintenance while the leagues are rebuilt, so the game will be offline for a while. Mining mode, your digital bitcoin miners, and your daily BTC rewards keep running throughout, and the Cycle that closes at the switch is scored and paid out exactly as always.
The New Structure in a Nutshell
Odyssey stays a single league, and shrinks from 50 seats to 30. Every tier below it is now divided into multiple leagues or divisions:
- Odyssey: 1 league, 30 clans, multipliers up to ×256, plus the additional prize pool funded through veGOMINING voting.
- Eclipse: 3 leagues, 30 clans each, up to ×128
- Horizon: 9 leagues, 30 clans each, up to ×64
- Dune: 27 divisions, no size cap, up to ×32
Multiplier ceilings stay where they are, and so do rounds, scoring and payout rules. What changes is how many clans get to compete for them.
The New Clan Rule: Three Up, Nine Down
The rule is short, and it is now the same everywhere in Miner Wars: the top 3 clans of every league are promoted, the bottom 9 are demoted. Nobody is demoted out of Dune, so a clan that finishes a Cycle without a single win stays in Dune. Nobody is promoted out of Odyssey, because there is nothing above it. Everywhere in between, 3 clans leave upward, and 9 leave downward, and the same number arrives from the neighboring tiers.
Today only the top 5 of Eclipse and the top 5 of Horizon move up, plus a single clan from each Dune division. In the new structure, 117 clans are promoted every Cycle, and what your clan has to do changes with it: in Dune, finish in the top 3 of your division instead of winning it outright; above Dune, finish in the top 3 of a league of 30.
The demotion rule changes differently at different tiers. Horizon today sends one clan down for every Dune division, which is most of the league, so a clan that had just climbed was more likely than not to fall straight back. Nine out of thirty is a different game. Odyssey and Eclipse go the other way: today the bottom 5 of 50 drop, and it becomes 9 of 30. This gives the tiers above Dune more movement in both directions, which is the point of widening them.
Why Climbing Leagues Pays in Miner Wars
A league’s BTC prize fund is built from what its own players would have earned in Mining mode, so the more bitcoin mining power stands in a league, the bigger the fund it plays for. That is what makes the tier above worth reaching, and it does not change.
The Miner Wars developer team changed two things in your favor. Above Dune, a league holds 30 clans instead of 50, so there are fewer clans standing between you and a won block. And Odyssey’s additional GOMINING token prize pool is now shared among the winners of a league of 30 rather than 50.
One thing is easy to misread: the round multiplier ceiling doubles with every tier, ×32 in Dune, ×64 in Horizon, ×128 in Eclipse, ×256 in Odyssey, and a single win at a high multiplier is worth a great deal more than a win at ×1. It does not make the fund itself bigger: multipliers set the weight of each round inside the distribution, not the size of the pool.
Your league is Dealt Fresh Every Cycle
With three Eclipse leagues and nine Horizon leagues, a new question appears: which one are you in?
Your tier is what you earn, and the league inside that tier is dealt fresh every Cycle. Every league on a tier runs by identical rules: same number of rounds, same multiplier ceiling, and a prize fund built the same way, from what that league’s players would have earned in Mining mode. No league on a tier is set up to be an easier or a harder draw than its neighbors.
The deal itself is the one Dune divisions have always used, now applied to every tier: clans are sorted by power, cut into bands, and every league takes one clan from each band, so the strong ones never pile up in one place.
Your promotion and demotion zones are still calculated inside your own league and shown in the table through the Cycle. The redraw happens after the Cycle is scored, never during it.
What Happens at the Switch
Every Miner Wars clan is placed once, on the result of the last closed Cycle. Nothing else counts and no history is reset. Clans are ranked top to bottom across the whole game, respecting the promotion and demotion zones you already saw in that Cycle’s table, and the list is then cut by tier capacity: 30 clans into Odyssey, 90 into Eclipse, 270 into Horizon, everyone else into Dune.
Because the tiers below Odyssey get much wider, a lot of clans land a tier higher than the one they finished in, and almost nobody lands lower. Three things worth knowing before the switch, because they are easy to miss:
- The only clans moving down are Odyssey places 31 to 50. Odyssey goes from 50 seats to 30, so those 20 clans start in Eclipse. That is the entire downward movement of the switch, and from the next Cycle on they come back the normal way.
- Nobody is promoted into Odyssey at the switch. The promotion and demotion zones from the ranked Cycle are still respected, so the top of Eclipse sits directly below the Odyssey places in the combined ranking. But Odyssey takes the top 30 places, which means its own top 30 fill it. Clans that finished in the Eclipse promotion zone stay in Eclipse for one more Cycle. From the following Cycle, the normal rule applies: the top 3 clans in every Eclipse league move up.
- Wider tiers promote clans that did not finish in a promotion zone. Eclipse fills 90 places and Horizon 270, so clans that ended mid-table move up simply because there is room. That is the widening doing its job, not a ranking error.
What Does Not Change
- Multiplier ceilings: ×256, ×128, ×64 and ×32.
- Rounds are still tied to real Bitcoin blocks, and every league gets the same number of rounds per Cycle, whatever its size. More leagues thin nobody’s schedule.
- A league’s BTC prize fund is still built from what that league’s players would have earned in Mining mode, and your share of it is still set by your own miners.
- PPS, spells, boosts, the Spell Bot, and the Power-up work exactly as they do today.
- Creating a clan still requires the Gold I VIP level or higher.
- Your digital miners, Mining mode, and daily BTC rewards are not affected in any way.
The 50-Member Limit, and a Join Returned
This part of changes in Miner Wars comes first, before the leagues change. A clan that already has 50 members does not accept new ones, down from a cap of 1,000. A full clan will not let you in. Nobody is removed, no clan is disbanded, there is no deadline, and a clan already larger than 50 keeps every member it has.
Two things are important to understand. A place in a clan that is over the limit is not held for you: if you leave, or if the owner removes you, you will not be able to get back in while the clan stays above 50. And clans that are already large keep their size for now, so the structure evens out as people move rather than overnight.
Along with the limit, everyone who has used a clan join gets one back. You can join a clan up to 6 times per calendar year, and the used-joins counter drops by one, so a player who had run out gets exactly one move, and everyone else gets one more in reserve. If you have not used any joins, you already have all six, and nothing changes for you. The quota still refreshes on January 1 as it always has. Creating a clan counts as a join too, so a returned join covers that as well, within the separate limit of three clans created per calendar year. If you do move, remember that the miners you switch into the game earn no Mining mode reward for the day you join a clan, and game rewards then accrue per round from that point on. A mid-Cycle move always costs a little.
What This Means for Miner Wars Players
The changes above apply to existing players in the following way:
- If your clan is anywhere below Odyssey, nothing you have earned is taken away, and there are now 3 ways up out of your league instead of 1.
- If you are in Odyssey places 31 to 50, you start 1 tier down and climb back by the same rule as everyone else.
- If you are in Dune, you cannot fall any further, and 3 clans leave your division every Cycle instead of 1.
Frequently Asked Questions (FAQ)
Will my clan be demoted because of these changes?
At the switch, only if you are in Odyssey places 31 to 50. That is 20 clans, and they start in Eclipse. From the following Cycle, the normal rule applies to everyone: the bottom 9 of every league above Dune go down. No clan is ever demoted out of Dune.
Where exactly will my clan land?
It is based on the standings of your last closed Cycle, together with the zones you already saw in that table. Because the tiers above Dune are much wider now, a clan can land a tier higher than the one it finished in. You cannot choose which league inside that tier you join: leagues are filled using the band mechanic, with one clan from each band of strength.
Why does my league change every Cycle now?
Because with several leagues on a tier, a fixed league would quietly turn into an advantage or a handicap depending on who happened to be in it. Dealing them fresh keeps every league on a tier running by the same rules, and keeps your tier the only thing your result buys. Your tier is yours until you move. The league number inside it is not a possession.
More leagues, so the prize pools are smaller now?
The jackpot of a single league gets smaller above Dune: a league’s fund is built from its own players, so a league of 30 raises less than a league of 50. The same number of rounds is now shared between 30 clans instead of 50, and your own share of a win is still set by your own miners. Odyssey is the one place where the tier itself gets smaller, from 50 seats to 30.
My clan is in Dune. Is the division getting bigger?
No, it stays about the same size, or a little smaller. A Dune division holds around 50 clans today, and after the update it will hold roughly the same: 240 more places open above Dune, while the number of divisions goes from 29 to 27. A division still holds more clans than a league above it, and it grows as the game grows. What changes in your favour is the exit: 3 clans move up out of your division every Cycle instead of one.
Three up but nine down. How is that fair?
Because the tier below is three times wider, so the number going down has to match the number coming up, or the structure falls apart within two Cycles. The rule is the same for every league above Dune, and if a league ends a Cycle with fewer than 30 clans, fewer go down, never more. Dune has no demotion at all.
My clan already has more than 50 members. What happens to it, and what if I get removed from it?
The clan itself is untouched: nobody is removed, and it competes exactly as before, and it can only shrink over time. But for you personally, being removed works like leaving. While the clan stays above the limit, there is no way back into it, and your farm returns to Mining mode until you join another clan. If you are in a large clan, that is worth a conversation with your owner.
If a big clan shrinks below 50, can it recruit again?
Yes. The limit is checked when somebody tries to join, so a clan with fewer than 50 members accepts new ones as usual.
Does any of this touch my miners or my daily BTC rewards?
No. This is a Miner Wars structure change and nothing else. Mining mode, your miners, and your daily rewards run exactly as before.
Disclaimer
This article describes the league structure as it goes live. BTC and GOMINING rewards are not fixed: they depend on Bitcoin network difficulty, the BTC price, and maintenance fees, and vary from Cycle to Cycle.












